About the Teacher
STAGE 1: CODE
Level 4: LOOPS (connected)
Build connected loops in algorithms
Create algorithms using connected loops to program Scrat to move to the acorns.
List of rules
Mistake (in our list of rules)
Finding and fixing mistakes in the list
Repeats (a command or commands a certain number of times) and saves us time.
Is a "Special" block that makes a character do something other than move. For example: "Sing a song" or "Dance" would be action blocks.
Cause and effect....
For example: When you press the "UP" button the character moves up.
When an algorithm has more than one loop along the sequence.
Click on the picture to start!
Don't forget to log your activity after to earn your points by clicking on the star below!
CLAIM MY POINTS!
After your activity click on the star to let Mr. Kohr know you've completed the stage.
You might have to answer a question or two!